GAME DESIGNER
Nik Turpin
I am a student studying Game Design & Development at the University of Arizona, I specialize in World Design, Level Design, UX/UI, Mechanic Design, and Narrative Design.
MY PORTFOLIO
01
Horror - Puzzle - Adventure

Designer // Team
"Have you ever felt lost in your own world? do you ever long to know why you are here? only time can answer these questions..."
Time Goblins is a horror/puzzle game set in a long forgotten post apocalyptic earth, destroyed by our own meddling in powers not meant for human grasp. Delve into an ancient lab, calling to you, holding the secret as to what happened to the old world, the natural beauty and innovation the earth once had. Using your ancient relic to travel between timelines, discover the past, but be wary of the future, as you may not be alone...
02
Action - Dungeon Clear

Designer // Team
"So you think you have the will to defeat me, brave soul. Well let us see how mighty you truly are..."
Make your way through the derelict castle where an ancient evil resides. The great spider, slayer of a thousand heroes, and keeper of the tower. Using your skills and fine tuned swordsmanship, battle the great Spider, fight through three tough phases of combat, and finally free the ancient tower!
03
Infinite Runner - Synthwave

DESIGNER // Indie
You're not just running in the background rogue bit... You're in control!
Daemon is an infinite runner set within the confines of your computer architecture. Run through a retro synthwave canyon, dodge spikes in the code, and increase your score!





